Entity texture features. Custom, Emissive and Varied mobs like Optifine and so much more. Entity texture features

 
Custom, Emissive and Varied mobs like Optifine and so much moreEntity texture features Versions [ETF] Entity Texture Features 4

ETF Changelog: [forge port of V3. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Published on Nov 4, 2023. Versions [ETF] Entity Texture Features 4. g. This mod should be compatible with any mod added entities. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. json; A few of these options can also be changed via the Puzzle mod; Mod support. This will likely be the case on some Mods if you use Curse Maven Method. 19. Modrinth is open source. 2 1. 19 (Mod menu, iris, etc); elytra size fix now set disabled by default [V3. The random textures must be named after this format: TextureName#. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 1 Forge & Neoforge. 19–1. 1. 18306 downloads. Time: 8/2/22, 6:19 AM Description: Rendering entity in world java. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 0. MCPPPP (1. 0. 13. Download [ETF] Entity Texture Features 4. Entity Texture Features 4. 0. Available for: quilt: 1. - fixed elytra emissive texture rendering. added support for end crystal random and emissive textures. [ETF] Entity Texture Features 4. Settings & configuration. Supports 1. added an option to enable extra warden textures like the heart to apply to the entire model. 20. 4. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. 2. This project is licensed with LGPL v3. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 0. 4k total downloads. 1 mostly brings the new skin feature tool, with a redesigned GUI to fit, as well as several new texture properties to further customize your mob textures beyond what OptiFine offers. 19. 19981 downloads. Download [ETF] Entity Texture Features 4. 3] sheep wool support added (wool doesn't apply dye color to the emissive texture, use custom texture colour properties to set an altered coloured texture instead if required. added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of the default villager. 20-pre1 Fabric. Animated armor textures. png and will use the default otherwise )Download [EMF] Entity Model Features 1. 3 too) fixed armor stands with nbt "Marker:1b" not working; improved compat with modded custom boat type textures; Files. Versions Entity Texture Features 4. 2. json; A few of these options can also be changed via the Puzzle mod; Mod support. png" now variates with "mob4. Settings & configuration. json; A few of these options can also be changed via the Puzzle mod; Mod support. 6k download s. This mod should be compatible with any mod added entities. 19. 5. 6. Supports 1. 4 Fabric & Quilt. made ETF a required dependency (Consider EMF now as an ETF addon, allowing you to still use other model mods without losing ETF) EMF now has a basic config screen on both Fabric and Forge. 1=john smith) will check the names {"john", "smith" & " john smith"}) Added: Optifine parity: Size & Color texture properties. The attach option is not supported. Published on Sep 22, 2023. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. jar entity_texture_features_fabric_1. Entity Texture Features (ETF): EMF uses several features from my other mod ETF so it is recommended (and will one day soon be mandatory for some things I have planned) Entity Culling: This mod does wonders for reducing entity rendering lag, doing even more than Sodium's included entity culling. " like OptiFine for variants (e. 1=john smith) will check the names {"john", "smith" & " john smith"}) drowned outer layers support random and emissive textures using the. "name=u00a74u00a7oName". Settings & configuration. 4 Fabric & Quilt. 18088 downloads. properties but the additional texture didn't. removed compatibility warning that disabled block entity features with the quark mod present, issue has been fixed. added wolf collar support. We. Supports 1. [ETF] Entity Texture Features Mod. This mod should be compatible with any mod added entities. 1] Several fixes, primarily for the random property system rewrite in 4. Download Report . Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so. Download [ETF] Entity Texture Features 4. Animatica adds support for resource packs that use custom animated textures. 2. [EMF] Entity Model Features Mod. Sprites are not supported. 20. added compatibility warning message for Quark as it's [Variant Animal Textures] setting must be disabled for ETF's to work. [4. Animatica (1. It will support OptiFine resourcepacks by default and it will be available on Forge (although that's far from the top priority right now). Example Random Entity Textures. 1] Several fixes, primarily for the random property system rewrite in 4. 2; Files. 908. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. json; A few of these options can also be changed via the Puzzle mod; Mod support. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 5k downloads Published on Nov 4, 2023 [ETF] Entity Texture Features. 16. Most notably ETF's skin features now have full compatibility with the `3D Skin Layers mod` and any `skin changing mod`. 1. json; A few of these options can also be changed via the Puzzle mod; Mod support. 857. 2-Snapshot 1. png")*. textures ending with numbers now use the separator ". spongepowered. You need OptiFine (or ideally, Entity Texture Features + Entity Model Features because OptiFine is kinda crappy past 1. This mod should be compatible with any mod added entities. 1 on Modrinth. This mod should be compatible with any mod added entities. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. ETF 4. 0 will no longer be supported moving forwards, due to very annoying workarounds required); support added for the wardens. blueaxolotl_mc • 4 months ago. 47569 downloads. #1. 2k download s. NOT AN OFFICIAL MINECRAFT PRODUCT. g "mob4. - added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 12. made ETF a required dependency (Consider EMF now as an ETF addon, allowing you to still use other model mods without losing ETF) EMF now has a basic config screen on both Fabric and Forge. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. Download [ETF] Entity Texture Features 4. 6. Settings & configuration. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 1 Fabric & Quilt. Blinking mobs. The pack focuses on large scale texture tiling / randomization using various optifine-format features instead of having high texture res or detailed custom block models. "Settings & configuration. png should variate with big_chungus_0. fixed the name property not respecting text formatting codes e. 4. his mod allows you to use OptiFine CEM Resource Packs without. 2] added the NBT OptiFine texture property, which can read any NBT value of an entity that is available to the client; added wolf collar support; API updated for other mods to utilise ETFs random texture . Versions [ETF] Entity Texture Features 4. This includes: Animated GUI textures. properties file loading *(will be used in EMF)*ETF Changelog: [V3. 1] Several fixes, primarily for the random property system rewrite in 4. 1 Version [ETF] Entity Texture Features 4. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. json; A few of these options can also be changed via the Puzzle mod; Mod support. 2. NOT AN OFFICIAL MINECRAFT PRODUCT. Settings & configuration. Settings & configuration. png resetting after a short time if the base texture had . 0] Update summary: ETF 4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 1,562 follower s. 0]-[1. 1. g big_chungus_0. 1 mostly brings the new skin feature tool, with a redesigned GUI to fit, as well as several new texture properties to further customize your mob textures beyond what. 866. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. entity_model_features_fabric_1. Supports 1. 0, simply open the mod menu settings and enable "Apply skin feature template to a copy of your. json; A few of these options can also be changed via the Puzzle mod; Mod support. - added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of. Custom, Emissive and Varied mobs like. 0. json; A few of these options can also be changed via the Puzzle mod; Mod support. jar Then of course make sure to use the fabric loader to load those mods:allowing matches such as `"blocks=oak_stairs:facing=east,west:half=bottom"`. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. Entity Texture Features:这个mod实现的是同种生物可以获得不同的皮肤,生物的眨眼动效也得以实现,生物可以使用发光材质了,并且还可以像OF那样对使用了不同名的同种物品使用不同材质。Download [ETF] Entity Texture Features 4. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. Due to many OptiFine features still having no replacement mod, Puzzle also adds certain OptiFine features on it's own, like resourcepack-provided splash screens. Changelog. 19. None of the files are hosted on our server. png" now variates with "mob4. Custom, Emissive and Varied mobs like Optifine and so much more. Client Decoration Utility. added the NBT OptiFine texture property, which can read any NBT value of an entity that is available to the client. Custom, Emissive and Varied mobs like Optifine and so much more. This mod should be compatible with any mod added entities. 49 downloads. Entity Texture Features Mod (1. Published on Nov 4, 2023. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. - By traben_0 Custom item textures. 19. Published on Sep 22, 2023. " like OptiFine for variants (e. External resources. 2; fixed a boat texture crash; fixed transparency setting for non-ETF skins not working in 4. Published on Dec 31, 2022. Supports 1. Settings & configuration. 20–1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. It does not use cursemaven, it decompiles the built mod in the workspace. png) fixed health property not working at all in 4. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. +Player skin features!)ETF is a mod that adds many new features to entity textures, such as custom, random, glowing, and blinking textures, as well as player skin features. This anime mobs resource pack contains stuff, including Counter Strike, Mob Talker, Nekopara, Vtubers, Monster Girl Encyclopedia, and Helltaker, the rest are originals made by me. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. 4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 1. ADVERTISEMENT. Settings & configuration. 3 too) - fixed armor stands with nbt "Marker:1b" not working. json; A few of these options can also be changed via the Puzzle mod; Mod support. Crashes in 1. 6 on Modrinth. to separate the variant (e. Random property code now only stores the entities initial conditions if they have been tested by that random property already, reducing memory usage. Minecraft Crashed since installed ETF Mod bug. - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with. ABLPHA • Additional comment actions. This mod should be compatible with any mod added entities. net Contains 75 Custom Textures for the server Arda Anarchy 1. 2 on Modrinth. A Minecraft mod for the Fabric mod loader intended to load the MCPatcher/OptiFine animated texture format. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 6. 16. Download [ETF] Entity Texture Features 4. Player Skin Features & Additions, including support for most of the above features. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. injection. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. fixed api methods not being static. Download Report . 2. 0 on Modrinth. Created 2 years ago. github/README-assets":{"items":[{"name":"example-images","path":". 3 while flying fast in creative mode in single player. 20. 20 Other Texture Pack. g "mob4. json; A few of these options can also be changed via the Puzzle mod; Mod support. properties file loading (will be used in EMF); added an option to enable transparent skins for all players, even ones not using ETF skin. added compatibility warning to disable skin features with the impersonate mod present. 1 on Modrinth. 2 Forge. 18. This mod should be compatible with any mod added entities. Crash log---- Minecraft Crash Report ----// Everything's going to plan. json; A few of these options can also be changed via the Puzzle mod; Mod support. features. 19. Updated 18 days ago. 6. Created 2 years. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mod should be compatible with any mod added entities. It supports all features of the proposed Fabric Rendering API plus extensions defined in FREX. 20 Other Texture Pack. 20. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. added a GUI for selecting player features and saving or uploading a player feature ready skin with all your choices (openable when in-game from the new settings GUI) added new mob texture properties: ( Documentation Here. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. Published on Apr 23, 2023. 1. 20. This pack changes most mobs into player mob models, it also contains alot of variant textures, and it also shows the vanilla model mobs at the when spawning. Licensing. 0 - 1. Entity Texture Features CurseForge Modrinth - Adds many new Entity Texture Features, including entity and player skin features. 1 on Modrinth. color is a synonym for this method. 4 on Modrinth. 1] Several fixes, primarily for the random property system rewrite in 4. 571. 2 +4. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. [V4. 6. 19. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 106775 downloads. json; A few of these options can also be changed via the Puzzle mod; Mod support. - block entity features will not render if the texture is animated as it is not supported * (no need to change settings)*. Progress: 100% complete:. 3. Report Follow . Versions [ETF] Entity Texture Features 4. 3. 73675 downloads. You need Entity Texture Features and Entity Model Features (you'll have to remove the CEM. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 607 108. 3. fixed crashes during random entity property testing in ETF and EMF, all random property. 1=john smith) will check the names {"john", "smith" & " john smith"}) Added: Optifine parity: Size & Color texture properties. 4. Report Follow . g "mob4. png , with # being any number that should start from 2 . Instead for textures the purple and black texture is used and the directory for the texture is. 2, 1. Add this texture's RGB values multiplied by alpha to the previous layer. - added new ETF skin feature to allow/prevent transparency for your skin specifically, plus general improvements to skin transparency handling. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Changelog [4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Download Install Description Files Images Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. -Put the contents of the random/entity folder in both the normal minecraft textures entity folder and optifine random entity folders -Checked random entities was on and if another resource pack that makes use of it was working, and that resource pack worked just fineETF v4. 1 Forge & Neoforge. Entity Textures Features allows you to change Textures from Entities with specific Properties via Optifine Format, also has more properties that doesn't exist in Optifine. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 1) Entity Model Features, CITResnew. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge. 0 on Modrinth. 6. 4. 4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. Entity Texture Features; Entity Model Features; An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options =====The two images below show the two rendering modes:</p> <h3 tabindex="-1" id="user-content-dull-emmisives-default" dir="auto"><a class="heading-link" href="#dull. Add a Comment. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. Add a Comment. png 160 × 160; 324 bytes Dragon Fireball BE2. 1 & above works on (Ignore version warnings). BisectHostingMODRINTH. mixin. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously. 20. A Minecraft Fabric & Forge mod that adds random, emissive & blinking textures for mobs, skins and much more! - Issues · Traben-0/Entity_Texture_Features. 1,551 follower s. added function to ease access to skin features (a setting in the config/modmenu settings can be enabled to apply a skin feature guide image to a copy of your skin) supported emissive and enchanted capes to match skin when set in skin feature choices. Supports 1. - fixed crash in skin tool when selecting pixels (likely present in 1. 20. 18. 0. Rabbits can be frogs. Changelog. Optifine parity: Name property now works identical to optifine. 1. [ETF] Entity Texture Features Mod. First to enable the skin features in this mod you must put the marker in your skin file, this is the red,green,blue,white,black pixels just below the head texture in the example image above. altered the livingEntityMixin structure to accommodate plans for EMF. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. json; A few of these options can also be changed via the Puzzle mod; Mod support. Tigersenpai 3 months ago • posted last year. names property will also match against the whole line ( (names. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 2 Forge & Neoforge. Published on Feb 2, 2022. This mod should be compatible with any mod added entities. json; A few of these options can also be changed via the Puzzle mod; Mod support. Custom, Emissive and Varied mobs like Optifine and so much more. Settings & configuration. 0 Latest summary A decently big update, bringing emissive armor trims and painting support, among other things, as well as many fixes almost entirely clearing the GitHub. `diguise-heads`, `impersonate`, or `fabric tailor`*BisectHostingMODRINTH. Changelog [V4. 2. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mod should be compatible with any mod added entities. 149 downloads. should now be compatible with most skin changer mods *e. Published on Jun 9, 2023. 2 Fabric & Quilt. Vanilla textures are assigned a texture number of 1. json; A few of these options can also be changed via the Puzzle mod; Mod support. Custom, Emissive and Varied mobs like Optifine and so much more. "Settings & configuration.